solidarity

A 2D Platforming puzzle game contrasting the difficulties of life with and without help. Solidarity was created as a demo for the Video Game Development Club's, Winter Game Jam in 2022 with the theme being, Better Together. The theme is reflected in the gameplay as the levels difficulty is based upon the players working together.

game play

lead level designer

  • I designed and implemented two distinctly different puzzles for the First Level.

  • I designed 6 unique puzzles for an unused second level of the game that was cut due to time restrictions.

  • Designed two separate yet challenging puzzles that tasked the players with moving with with precision.

  • I programmed the level obstacles that the player would have to avoid.